HLStatsX CE update

Posted: December 9th, 2009 | Author: | Filed under: Team Fortress 2, Tech stuff | Tags: , | Comments Off

I’ve been fiddling with the web server part now and fixed some apache rewrite rules in order to make the signature generator work. Also the php-gd package has been installed, so that graphics are rendered OK.

Example signature

The daily awards are now calculated a few minutes after midnight the following day.

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New Soundfiles found in the TF2 update

Posted: December 8th, 2009 | Author: | Filed under: Team Fortress 2 | Tags: | Comments Off

Check them out at youtube.

Will there be some kind of christmas update, like the koth_harvest_event?? let the speculation begin.

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Teal Fortress 2 update released

Posted: December 8th, 2009 | Author: | Filed under: Team Fortress 2 | Tags: , | Comments Off

It’s been a while, but now Valve has decided to give TF2 some love. Looks like some security fixes as well as the usual bug fixes. The servers are updating now. Let’s see if Valve breaks sourcemod this time..

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine

  • Added checks to prevent transferring .smx, .gcf, and .sys files between client/server
  • Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists)

Team Fortress 2

  • Fixed custom particle systems inside maps causing particles to break in successive maps
  • Fixed a rare vphysics crash
  • Fixed background highlight for KOTH timers not being aligned properly in minmode
  • Fixed the Heavy’s fists being hidden while taunting
  • Fixed cloaked Spies having the critboost effect on their weapon
  • Fixed banned clients being able to spamming a server with the “joined” chat text
  • Fixed seeing the wrong class counts if the game swapped teams while the class menu was open
  • Fixed Spies being able to disguise while performing a taunt
  • Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open
  • Fixed the “Confirm Delete” dialog in the Items menu not handling the key correctly
  • Fixed dispenser not healing players at the correct rate if it’s upgraded while the players are already touching the dispenser
  • Fixed exec’ing the .cfg file for a class change before the player has actually changed class
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Testing HLStatsX on the KotH server

Posted: December 5th, 2009 | Author: | Filed under: Plugins, Team Fortress 2, Tech stuff | Tags: | Comments Off

Since psychostats doesn’t seem to update OK for the moment I’ve decided to try out HLStatsX CE.

You can check it out here.

We’ll run it for a few weeks and see how we like it.

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Left 4 Dead 2 update released

Posted: December 5th, 2009 | Author: | Filed under: Left 4 Dead 2 | Tags: , | Comments Off

The servers are being updated now.

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead 2

  • Fixed crash on startup when using FAT32 file system
  • Fixed in-game chat input where the local encoding differs from the input language’s
  • Fixed bug where Survivor Bots would sometimes become unresponsive in Scavenge games
  • Updated subtitle localization files for Hungarian, Portuguese, Romanian and Russian
  • Fixed exploit that allowed players on the Infected team to spawn directly next to the Survivors
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New maps added to payload server

Posted: December 2nd, 2009 | Author: | Filed under: Team Fortress 2 | Tags: , | 1 Comment »

The payload server (tf.muppfarmen.se) has just received this map pack:

http://plrctf.tf2maps.net/

Might be some fun maps to try out on Friday. All maps have been added to the apache server for fast download.

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Left 4 Dead 2 update released

Posted: December 2nd, 2009 | Author: | Filed under: Left 4 Dead 2 | Tags: , | Comments Off

Updating the servers now. My game client crashed in a finale when this update was released..

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead 2

  • Fixed case where game failed to launch in certain machine configurations
  • Fixed bug where a burning witch could get into a state where she’s invincible
  • Fixed bug where bots would not shoot at Jockeys and Chargers while approaching to save a teammate
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