Traditional first update after large patch released

Posted: April 30th, 2010 | Author: | Filed under: Team Fortress 2, updates | Tags: | Comments Off on Traditional first update after large patch released

The good old tradition from Valve to release a patch for the update continues. This time they’re plugging the possibility to build several sentries and try to balance the crippled backburner a bit. There are some reports of SourceMod being broken again. If so it should only be an offset or two and easily fixed.

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2

  • Fixed several issues with the Source SDK
  • Added new items to commemorate our 119th (or so) update
  • Scout’s “Retire the Runner” achievement updated to be
    • “Kill a Scout while they are under the effect of Crit-a-Cola.”
  • Added a 20% damage bonus to The Backburner.
  • Fixed the Flare Gun’s afterburn duration being lowered by the Flamethrower’s duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs
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