Team Fortress 2 updates

Posted: June 11th, 2010 | Author: | Filed under: Team Fortress 2, updates | Tags: | Comments Off

Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine

  • Made several changes that improve stability for clients running low on addressable memory.
  • Changed all HTML controls to use Webkit for the rendering engine.

Team Fortress 2

  • Added Mac support.
  • Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.
  • Added Training, with support for General gameplay & Soldier class training for now.
  • Added Offline Practice mode, with support for KOTH maps and Dustbowl.
  • The “Open Character Loadout” key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
  • Added community submitted gameplay tips
  • Community Requests:
    • Added “mp_forceautoteam”, a server convar that forces all joining players to autoteam.
    • Added “mp_stalemate_meleeonly”, a server convar that allows melee weapons only during stalemates.
    • Added “ExtinguishPlayer” input to tf_player for map makers.

And the update-to-the-update:

Team Fortress 2

  • Fixed training servers showing up in the server browser for other users
  • Fixed a crash related to level changes while playing a game with bots
  • Fixed a potential crash on startup
  • Remove debug “crash” command on dedicated servers

The servers are up and running now.

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