Halloween event during the weekend

Posted: October 29th, 2010 | Author: | Filed under: Team Fortress 2, updates | Comments Off on Halloween event during the weekend

tf2.muppfarmen.se is now updated and fully operational. tf.muppfarmen.se will run the halloween event a lot during the weekend too .

Let’s get that pumpkin!

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First Halloween patch for TF2

Posted: October 29th, 2010 | Author: | Filed under: Team Fortress 2, updates | Comments Off on First Halloween patch for TF2

The Halloween event server has trouble receiving the update for reasons unknown, but it will be up and running as soon as Valve sees fit to actually distribute some data.

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a dedicated server crash when HLTV disconnects
  • Fixed a crash in the materialsystem

Team Fortress 2

  • Fixed a bug with the Horseless Headless Horsemann falling through playerclip ladders
  • Fixed a bug with grenades sometimes exploding on friendly players
  • Fixed the Sticky Jumper doing damage to enemies
  • Fixed spectators collecting the Haunted Halloween Gift in Mann Manor
  • Fixed trading the Saxton Hale Mask granting the achievement to the recipient
  • Fixed the Candy Coroner achievement not awarding the Mildly Disturbing Halloween Mask
  • Updated Mann Manor
    • Improved clipping to prevent players from getting out of the map and to fix various exploit ledges
  • Updated the Ghastlier Gibus to be tradable
  • Updated the localization files
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Left 4 Dead servers get shiny new SourceMod + MetaMod:Source

Posted: October 28th, 2010 | Author: | Filed under: Left 4 Dead, Tech stuff, updates | Comments Off on Left 4 Dead servers get shiny new SourceMod + MetaMod:Source

Since today’s patch Left 4 Dead is getting more like left 4 Dead 2 and Orangebox based games. This means that an all new MetaMod:Source and SourceMod snapshots are needed until the next version comes along.

https://bugs.alliedmods.net/show_bug.cgi?id=4680

The latest snapshots have been installed on the servers.

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tf2.muppfarmen.se halloween special

Posted: October 28th, 2010 | Author: | Filed under: Team Fortress 2 | 1 Comment »

Our 24/7 Harvest server will be runnig the all new event map all weekend.

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Team Fortress 2 blog update

Posted: October 28th, 2010 | Author: | Filed under: Team Fortress 2, updates | Comments Off on Team Fortress 2 blog update

The Scream Fortress patch is here! The servers are updated and ready to go. Read all about the new achievemens and new maps here:

http://www.teamfortress.com/screamfortress/

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Halloween Team Fortress 2 update coming

Posted: October 28th, 2010 | Author: | Filed under: Team Fortress 2, updates | Comments Off on Halloween Team Fortress 2 update coming

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine (CS:S, DoD:S, TF2, HL2:DM)

  • Removed the rate limit for the “status” command when entered into the server console
  • Fixed an exploit that allowed people to send fake server messages to clients
  • Significantly improved engine vertex compression (large reduction in per-model memory usage)

Team Fortress 2

  • Added TF2Maps.net Art-pass contest winners:
    • Mountain Lab
    • Mann Manor
  • Halloween 2010 Event
    • Mann Manor is haunted by the Horseless Headless Horsemann.
    • Random gift drop in Mann Manor.
    • 4 new Halloween achievements.
    • Added new Halloween hats.
    • Added a new Halloween weapon.
  • Added Gift Wrapping of gifts to the store.
  • Added Custom Description tag to the store.
  • Added the community created “Swamp Theme” assets, so all maps can use it:
  • Updated cp_coldfront with the latest changes from the community creator (Icarus):
    • Improved visibility on last CP.
    • Moved second CP slightly closer to the attacker’s side.
    • Added cover for players queuing up the health pack on the second CP.
    • Improved clipping on the zig-zag ramp to middle CP.
    • Teams that capture the middle CP are now awarded with faster spawn times.
  • Added a health penalty to the Rocket Jumper.
  • Added the Sticky Jumper for Demomen to practice jumping.
  • Fixed the Sandvich charge meter.
  • Fixed glows not drawing correctly when using antialiasing on some computers.
  • Improved the checks that trigger mp_scrambleteams_auto.
  • Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers
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Left 4 Dead Update Released

Posted: October 28th, 2010 | Author: | Filed under: Left 4 Dead, updates | Comments Off on Left 4 Dead Update Released

Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead

  • Added Mac support for Left 4 Dead
  • In Versus mode Tanks will spawn in stasis until a human player takes over. Tanks in stasis are invisible and invulnerable, and won’t move or attack
  • Tank speed is no longer reduced when on fire
  • Allow players on the Infected team to manually spawn during finales
  • Added a vote option toggle All-Talk
  • Any Special Infected that causes a Survivor to stumble into a “ledge hang” situation will receive 50 points
  • Bullets that first pass through an infected character before striking a Survivor are now ignored as friendly fire
  • In Versus mode car alarms will now trigger anytime a Special Infected pulls or stumbles a Survivor into an alarm car
  • Protected console commands that can be used to lag or crash servers
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Left 4 Dead 2 fix of the fix

Posted: October 20th, 2010 | Author: | Filed under: Left 4 Dead 2, updates | Comments Off on Left 4 Dead 2 fix of the fix

Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead 2

  • Fixed the fix of the fix of the fix of the door exploit in No Mercy
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Team Fortress 2 update

Posted: October 20th, 2010 | Author: | Filed under: Team Fortress 2, updates | Comments Off on Team Fortress 2 update

Yet another engineer exploit supposedly fixed. The servers are up and running again.

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Left 4 Dead 2 Campaigns updated

Posted: October 19th, 2010 | Author: | Filed under: Left 4 Dead 2, Plugins | Comments Off on Left 4 Dead 2 Campaigns updated

The following campaigns have been updated:

  • Dead City II (V18.0)
  • Dead City II Lite (V7.0)
  • Dark Blood 2 (V3)
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