I Hate Mountains 1.2 released for l4d and l4d2

Posted: January 31st, 2011 | Author: | Filed under: Left 4 Dead, Left 4 Dead 2, updates | Comments Off on I Hate Mountains 1.2 released for l4d and l4d2

Both the Left 4 Dead and Left 4 Dead 2 servers have received the campaign.

http://www.ihatemountains.com/

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HLStatsX CE updated

Posted: January 26th, 2011 | Author: | Filed under: Team Fortress 2, Tech stuff, updates | Comments Off on HLStatsX CE updated

1.6.13 of HLStatsX:CE has been released.

The tf2 servers have been updated.

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TF2 update released

Posted: January 25th, 2011 | Author: | Filed under: Team Fortress 2, updates | Comments Off on TF2 update released

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed the dedicated server not running on machines using Win2k

Team Fortress 2

  • Added the Monday Night Combat gear
  • Added Crit-a-Cola to the weapon drop list
  • Added missing chalkboard/serverbrowser materials for 5Gorge
  • Fixed some missing particles systems in the low violence version
  • Fixed a bug with the round ending when a control point is captured during Overtime in CP_Egypt
  • Fixed the game not running on machines using Fat32
  • Updated the localization files
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Mumble 1.2.3 RC2 released

Posted: January 25th, 2011 | Author: | Filed under: Plugins, updates | Comments Off on Mumble 1.2.3 RC2 released

Mumble 1.2.3 just got one step closer to release.

Read all about it here.

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tf2.muppfarmen.se up and running

Posted: January 23rd, 2011 | Author: | Filed under: Team Fortress 2, Tech stuff, updates | 1 Comment »

MYSQL and lighthttpd have been chosen to handle the workload. HLStatsX CE is installed and the server is fully functional again.

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tf2.muppfarmen.se in the virtual xen-space

Posted: January 21st, 2011 | Author: | Filed under: Team Fortress 2, Tech stuff, updates | Comments Off on tf2.muppfarmen.se in the virtual xen-space

The work involving tf2.muppfarmen.se and mumble2.muppfarmen.se is progressing.

The server  is now a minimal Debian Squeeze running as a XEN appliance. The next step is to set up a http server and a MySQL server for web and database duties.

mumble2.muppfarmen.se is up and running as of now.

tf2.muppfarmen.se is up, but the HLStatsX CE engine is not up yet, since we haven’t set up the database and web portions yet.

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Team Fortress 2 Update Released

Posted: January 20th, 2011 | Author: | Filed under: Team Fortress 2, updates | Comments Off on Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Updated the Linux srcds_run script
    • Added warning message for people running the server as root
    • Changed the working directory to the game tree before executing the dedicated server
  • Updated the existing localization files
  • Added Czech, Hungarian, Romanian and Turkish localization files

Team Fortress 2

  • Updated several models with optimizations and new LODs.
  • Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do.
  • Added a glow effect to the team intelligence entities when they’re not being carried.
  • Added a timer to indicate how much time is left before the gate closes in DeGroot Keep.
  • Added a new plate model to be used when a Heavy throws the Buffalo Steak Sandvich to heal teammates.
  • Added a note in the trading dialog to let you know when your trading partner is typing.
  • Added a new Valve map CP_5Gorge.
  • Fixed the Mad Milk effect not being washed off when a player goes underwater.
  • Fixed being able to attack teammates using pumpkin bombs and arrows fired by the Huntsman or the Crusader’s Crossbow.
  • Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
  • Fixed not seeing the critboost effect on the Scout’s Shortstop.
  • Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue team.
  • Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
  • Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.
  • Updated the community map CP_Yukon.
    • Central CP moved up to bridge.
    • Bridge widened.
    • Several sticky exploits patched.
    • Flat bridge added onto CP1’s pipes.
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Steam client update released

Posted: January 11th, 2011 | Author: | Filed under: updates | Comments Off on Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select “Check for Steam Client Updates…”. The specific changes include:

Steam

  • Made various improvements to Recommendations:
    • Made some general improvements to the algorithm to make “Similar Items” a little more similar
    • Changed primary source for generated recommendations to be recent playtime rather than recent purchases, prioritizing “new to you” games (ie, games where your recent playtime makes up the bulk of your total playtime for that game)
    • Fixed DLC recommendations showing for games you haven’t really played yet
    • Games you’ve recommended will now be shown on your community profile page
    • Fixed friend recommendations for free games you haven’t yet played to show on your recommended page just like friend recommendations for games you don’t own.
    • Added links to the new “Friend Activity” page to the store homepage and community home panel.
  • Added Turkish translation to the Steam client
  • [Windows] Chinese, Japanese, and Korean typing support in the in-game overlay, for some games
  • Fixed a case where a hyperlink in chat could take you to a player’s profile instead
  • Fixed community opening to your profile instead of the blotter when community is your favorite window (thanks Sir_Brizz!)
  • Improved Matchmaking function performance
  • Fixed starting game executables with very long command line parameters (>255 characters)
  • Fixed keyboard navigation in menus
  • [Mac OSX] Overlay improved (works with Farming Simulator) and fixed an OpenGL state bug
  • [Mac OSX] Implemented Minimize Cmd-M menu command.
  • [Mac OSX] Improved Cmd-W to be more reliable
  • Fix games not launching after resolving a Cloud conflict
  • [Mac OSX] Fix layout on file open dialog when adding a non-Steam game
  • Fix layout on server browser dialog
  • Removed code for the now-ended Civilization V charity promotion
  • [Mac OS X] Fixed cursor not showing up in game overlay on some games
  • [Mac OS X] Dock Icon will not persistently bounce once it has a badge with a count of pending IMs.
  • Fixed Steam not remembering Cloud settings in certain situations.
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Team Fortress 2 Update Released

Posted: January 11th, 2011 | Author: | Filed under: Team Fortress 2, updates | Comments Off on Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2

  • Added Loch-n-Load kill icon.
  • Added the mini-sentry kill icon.
  • Fixed the Kritzkrieg charge deployed sound getting stuck on.
  • Fixed the Heavy’s fists not playing the critical hit animation.
  • Item Whitelist improvements by request:
    • The “mp_tournament_restart” command will now force the whitelist to reload.
    • Setting “unlisted_items_default_to” “1” will cause the whitelist to act as a blacklist.
    • Setting a specific item to “1” or “0” will override the whitelist/blacklist default.
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Killing Floor up again

Posted: January 7th, 2011 | Author: | Filed under: Killing Floor, updates | Comments Off on Killing Floor up again

The Killing Floor server is up again on it’s new IP. The name is still kf.muppfarmen.se on port 7707.

It runs on Beginner level and all official maps.

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