Posted: May 26th, 2011 | Author: =MUPP= oGre | Filed under: Team Fortress 2, updates | Comments Off
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a client crash when disconnecting from servers with sv_pure set to 1
- Fixed a client crash in the material system
- Fixed a client crash caused by using alt-tab while playing
Team Fortress 2
- Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode
- Fixed a few server crashes caused by the replay system
- Fixed a server crash caused by the vote system
- Fixed the notification text being clipped when you receive items
- Updated the localization files
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Posted: May 13th, 2011 | Author: =MUPP= oGre | Filed under: Team Fortress 2, updates | Comments Off
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
- Added a “Show in Backpack Order” setting to the loadout slot select screen
- This flag also affects the Quickswitch dialog
- Updated the Furious Fukaamigasa, the Hero’s Hachimaki and the Connoisseur’s Cap to be craftable
- Updated the localization files
- Replay
- Added a new command line parameter “-replay” that will increase maxplayers by 1 at startup and automatically execute replay.cfg for the server
- Fixed another bug that caused Mac replay renders to be blurry
- Fixed a bug where Replay FTP offloading was not using “replay_fileserver_offload_port”
- Improved detection of Replay server config problems
- Replay is automatically disabled on servers if the Replay publish test fails
- Saved Replay movies that were exported as TGA’s/WAV will report more descriptive errors if YouTube(TM) upload or “Export” is attempted
Unfortunately the messed up max_playercount this time, so RCON will show 25 players on our 24 player servers. Also increased_playercount is set in the sv_tags. Will they get it right next time?
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Posted: May 11th, 2011 | Author: =MUPP= oGre | Filed under: Team Fortress 2, updates | Comments Off
We’ve enabled replay on tf2.muppfarmen.se. Hopefully the latest fixes makes it usable. Head over there and check it out!
Valve have published some interesting info in this article.
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Posted: May 10th, 2011 | Author: =MUPP= oGre | Filed under: Team Fortress 2, updates | Comments Off
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a client crash in the material system
Team Fortress 2
- Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
- Fixed threading issues on Linux, which was causing major lag spikes.
- Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
- Removed unused convar, replay_cleanup_time.
- Saxxy fanfare music wasn’t playing on music channel. Music will only play once per launch now and will not play on a changelevel
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Posted: May 6th, 2011 | Author: =MUPP= oGre | Filed under: Team Fortress 2, updates | Comments Off
A new fresh update for TF2 is here. Read all about it here.
The steam update page has this to say:
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed an OpenGL crash for Mac players
- Fixed several crashes related to Alt-Tab in fullscreen mode on Windows
- Fixed client crash caused by invalid mesh
- Updated shared interfaces to support the new Replay feature in TF2
Counter-Strike: Source
- Updated the localization files
Team Fortress 2
- Added the Replay feature: http://www.teamfortress.com/replayupdate
- Known issue with Mac replay rendering being blurry will be fixed in the next update
- Launched the First Annual Saxxy Awards: http://www.teamfortress.com/saxxyawards
- Added 8 new Replay achievements
- Added 10 new hats
- Added The Director’s Vision, an item that provides you with a new taunt
- Fixed a problem with certain equippable items rendering incorrectly on the loadout screen
- Fixed a problem causing the Mann Co. store previews to render incorrectly
- Crafted items will now remember/display who crafted them
- Added a reward for the early crafters of new items
- Added a new style to the Aperture Labs Hard Hat
- Added a new style to the Blighted Beak
- Fixed bugs with the refurbish items interface so that some properties will no longer be un-removable under certain circumstances
- Fixed the briefcase not being drawn on players when it’s being carried in CTF maps
- Fixed the Gloves of Running Urgently not using the correct skin in the character loadout screen
- Fixed the Kritzkrieg not drawing the correct model in the character loadout screen
- Fixed the Horseless Headless Horsemann displaying the burning material in DirectX8
- Fixed the Aperture Labs Hard Hat displaying the burning material in DirectX8
- Fixed removing the burning/jarated conditions on players who are being critboosted by a Medic using the Kritzkrieg
- Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge
- For web developers: added tool and capability information to the IEconItems_440/GetSchema Web API
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