Team Fortress 2 casual mode map selection available

Posted: July 15th, 2016 | Author: | Filed under: Team Fortress 2, updates | No Comments »

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Casual Mode
    • Fixed a problem where in-progress games with open slots would not receive new players
    • Fixed a case where players would sometimes not receive experience (when playing a match to completion)
    • Fixed not getting domination/revenge events
    • Added a feature to the game mode selection screen that allows players to play on specific maps
    • Added the Vote Kick option
      • Players that are kicked will receive partial experience after the match ends
    • Maps previously using the stopwatch timer will now play to completion, regardless of the first team’s time
  • Added a “Create Server” button to the “Find a Game” menu
  • Fixed the party chat window sometimes not drawing
  • Fixed Australium weapons not drawing correctly in the character loadout screen
  • Updated the Dr’s Dapper Topper to fix a material issue
  • Thanks to Justin G., aka sigsegv, for these reports:
    • Fixed sentry buster sounds not being cleaned up properly after detonating
    • Fixed a bug related to bot death detection
  • Updated Taunt: The Balloonibounce to end the taunt if the player is moved
  • Fixed a regression in the Pyro’s flamethrower where flames could sometimes damage players behind obstacles and walls
  • PASS Time update
    • Updated several HUD materials to support mat_picmip
    • Fixed seeing the wrong cap limit in the win panel
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Meet your match update is here

Posted: July 8th, 2016 | Author: | Filed under: Plugins, Team Fortress 2, updates | No Comments »

Meet your match update is here.

Server has been updated and also Sourcemod 1.8 has been installed.

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Halloween event 2014 is live

Posted: October 30th, 2014 | Author: | Filed under: Team Fortress 2, updates | Comments Off on Halloween event 2014 is live

The sixth annual halloween special is live on the server. Read about it here.

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Set up Team fortress 2 servers to use the all new game server steam id

Posted: February 7th, 2014 | Author: | Filed under: Team Fortress 2, Tech stuff | Comments Off on Set up Team fortress 2 servers to use the all new game server steam id

Login to steam using a valid steam account and go here:

http://steamcommunity.com/dev/apikey

Using the apikey, you can create a server id and login_token using curl:


curl --data "appid=440&key=#actual key#" https://api.steampowered.com/IGameServersService/CreateAccount/v0001/

Steam will answer with a JSON struct:


{
"response": {
"steamid": "XXX",
"login_token": "YYY"
}
}

Add the following line to the file autoexec.cfg (in the cfg folder – create it if it’s not present):

sv_setsteamaccount YYY

Now the server should spit out something like

Assigned persistent gameserver Steam ID [G-1:XXXX].

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Halloween 2013 is live

Posted: October 30th, 2013 | Author: | Filed under: Team Fortress 2, Tech stuff | Comments Off on Halloween 2013 is live

The new event map has been enabled as well a sourcemod 1.5.2.

The event site has more info.

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Sourcemod 1.5.1 released

Posted: October 10th, 2013 | Author: | Filed under: Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff | Comments Off on Sourcemod 1.5.1 released

Sourcemod 1.5.1 (maintenance release) has been pushed to all servers.

Also the Metamod failing to load on left 4 dead has been resolved.

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Sourcemod 1.5.0 released

Posted: August 29th, 2013 | Author: | Filed under: Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff, updates | Comments Off on Sourcemod 1.5.0 released

Sourcemod 1.5.0 and Metamod:source 1.10 have been released.

The servers are updated.

Release notes: Metamod:source, Sourcemod

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Status of the muppfarmen.se servers as of summer 2013

Posted: July 2nd, 2013 | Author: | Filed under: Killing Floor, Left 4 Dead, Left 4 Dead 2, Team Fortress 2 | Comments Off on Status of the muppfarmen.se servers as of summer 2013

The servers haven’t really been managed since we moved to a new VM for all the game servers. Apache and MySQL still isn’t fully operational, but the game servers for Team Fortress 2, Killing Floor are up and running the latest steampipe versions.

Left 4 Dead 2 will be running the all new steampipe version when it is released this week.

Maybe the lovely Swedish summer will inspire me to fix the outstanding issues with web server and database, who knows?

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All servers up and running again

Posted: August 29th, 2012 | Author: | Filed under: Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff, updates | Comments Off on All servers up and running again

The new RAID controller is in place and everything should be back to normal..

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Servers partially up again. Killing Floor still down.

Posted: August 25th, 2012 | Author: | Filed under: Killing Floor, Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff | Comments Off on Servers partially up again. Killing Floor still down.

Most servers are back online. Only Killing Floor is down.

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