Shutting down the Left 4 Dead servers

Posted: May 5th, 2014 | Author: | Filed under: Left 4 Dead, Tech stuff | Comments Off

Left 4 Dead has been dead in the water since Valve moved all content to the Left 4 Dead 2 engine. Left 4 Dead dedicated server was never moved to steampipe, the new content delivery system, and now the old Steam HLDS Update Tool has reached it’s end-of-life.

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Set up Team fortress 2 servers to use the all new game server steam id

Posted: February 7th, 2014 | Author: | Filed under: Team Fortress 2, Tech stuff | Comments Off

Login to steam using a valid steam account and go here:

http://steamcommunity.com/dev/apikey

Using the apikey, you can create a server id and login_token using curl:


curl --data "appid=440&key=#actual key#" https://api.steampowered.com/IGameServersService/CreateAccount/v0001/

Steam will answer with a JSON struct:


{
"response": {
"steamid": "XXX",
"login_token": "YYY"
}
}

Add the following line to the file autoexec.cfg (in the cfg folder – create it if it’s not present):

sv_setsteamaccount YYY

Now the server should spit out something like

Assigned persistent gameserver Steam ID [G-1:XXXX].

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Mumble gets some love and an update to 1.2.4

Posted: January 9th, 2014 | Author: | Filed under: Tech stuff, updates | Tags: , , | Comments Off

Our mumble servers have not received any love for a year or so.

Yesterday I updated the two servers to 1.2.4 and updated instructions on the Mumble wiki on how to do it for CentOS 6.

In order to use them you should get a certificate from StartCom. Instructions are here.

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Halloween 2013 is live

Posted: October 30th, 2013 | Author: | Filed under: Team Fortress 2, Tech stuff | Comments Off

The new event map has been enabled as well a sourcemod 1.5.2.

The event site has more info.

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Sourcemod 1.5.1 released

Posted: October 10th, 2013 | Author: | Filed under: Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff | Comments Off

Sourcemod 1.5.1 (maintenance release) has been pushed to all servers.

Also the Metamod failing to load on left 4 dead has been resolved.

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Sourcemod 1.5.0 released

Posted: August 29th, 2013 | Author: | Filed under: Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff, updates | Comments Off

Sourcemod 1.5.0 and Metamod:source 1.10 have been released.

The servers are updated.

Release notes: Metamod:source, Sourcemod

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Killing Floor Pier of Pain event

Posted: July 3rd, 2013 | Author: | Filed under: Killing Floor, Tech stuff, updates | Comments Off

The Killing Floor event for this summer is live.

However, since the folks over at Tripwire decided to compile the server on an Ubuntu server which has a newer version of glibc that CentOS and Debian uses, our server will be down until there is a fix.

There is a forum thread over at tripwire regarding the problem.

Edit: A few hours later Tripwire reverted to the old compiler and issued a small update. The server is up and running now.

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Left 4 Dead 2 servers moving to steampipe

Posted: July 2nd, 2013 | Author: | Filed under: Left 4 Dead 2, Tech stuff, updates | Comments Off

Things have been kind of slow regarding updates to the server park as of lately. However, now that Valve moves distribution to steampipe, I’ve re-started them again.

As of now they run Left 4 Dead 2 beta, which will be released this week. If you want to try them out, you have to update to the current beta client.

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All servers up and running again

Posted: August 29th, 2012 | Author: | Filed under: Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff, updates | Comments Off

The new RAID controller is in place and everything should be back to normal..

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Servers partially up again. Killing Floor still down.

Posted: August 25th, 2012 | Author: | Filed under: Killing Floor, Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff | Comments Off

Most servers are back online. Only Killing Floor is down.

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