Posted: December 19th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, updates | Tags: l4d, updates | No Comments »
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Left 4 Dead
- Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
- Official dedicated servers are now preferred when searching for team matches
- More populous lobbies are now preferred over less populous ones when searching for games
- Players who crash or have failed to load are no longer banned if they have been kicked
- Fixed exploit allowing players to end games prematurely using the ‘outtro_stats_done’ console command
- Reduced Dedicated Server max search ping to 150 ms
- Fixed a common crash
Posted: December 16th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Left 4 Dead 2, updates | Tags: l4d, l4d2 | No Comments »
Read all about it here. It seems like the original cast will team up with the new cast somewhere.
The question everybody is asking is – how much will they charge for the DLC?
Posted: November 21st, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Left 4 Dead 2, Tech stuff | Tags: l4d, l4d2 | No Comments »
The guys over at l4dmods have posted a step-by-step howto on how to get the original campaigns playable in Left 4 Dead 2.
Read all about it here.
I hope someone releases a .vpk edition soon so that the dedicated servers can be updated easier.
Posted: November 13th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, maps | No Comments »
Our friend m00d tipped us off about this campaign. I’m installing it on the servers now, so we’re ready to try it on tomorrows fredagsmys.
Get the client package here.
Posted: November 10th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, updates | No Comments »
Just a small update, but the servers have been patched.
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Left 4 Dead
- Fixed a crash related to a Crash Course achievement
- Fixed an issue were bots and computer controlled special infected were being reported via “View Game Info”
- Added Team Versus 4 on 4 competitive matchmaking
Posted: November 1st, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, mods | 1 Comment »
The brand new, highly anticipated custom campaign Dead Before Dawn has been installed on the Left 4 Dead servers.
Grab the client-side files here.
It took about 30 seconds until a lobby connected to the Versus server =)
2 people like this post.
Posted: October 20th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, maps | 2 Comments »
New custom map, Dismember the Alamo V2 has been installed on the servers.
Get the client version here.
2 people like this post.
Posted: October 12th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, updates | No Comments »
Another bugfix update:
A strongly recommened update for Left 4 Dead is now available. Please run hldsupdatetool to receive the update. The specific changes include:
- Fixed campaign image not updating correctly when creating a lobby
- Increased the reliabilty of the Steam Group server display
- Made mm_dedicated_search_maxping available to allow users to set the maximum acceptable ping for a dedicated server. The default has also been lowered 150ms, down from 300ms
- Fixed an issue where rescue closet doors could be opened in Crash Course in Versus mode
Posted: October 4th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d | 1 Comment »
It looks lite they plan on releasing this new campaign on Halloween.
Read all about it on l4dmods.com.
Posted: October 4th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Plugins, Team Fortress 2 | Tags: l4d, sourcemod, tf2 | No Comments »
The good guys at sourcemod have released 1.2.4. This fixes the crashing problems since Crash Course update for l4d, and some minor stuff with TF2. Also the GeoIP database has been refreshed.
Read all about the changes in their release notes.
All servers have been updated and the plugins recompiled.