Posted: October 1st, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, Plugins | Comments Off
A new snapshot of sourcemod(2790 or higher), combined with a manual update to an offset did the trick.
Now let’s see if the servers will behave.
Be the first to like.
Posted: October 1st, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d | Comments Off
sv_region has been disabled on the servers and now lobbies actually seem to find them. I’ll enable it again when Valve gets their stuff together.
Be the first to like.
Posted: October 1st, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, updates | Comments Off
Hopefully they’ve finally fixed mp_gamemode being an invalid command (way to go..). The servers still segfault a lot upon startup, but hopefully they’re playable.
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Left 4 Dead (PC)
- Item density calculation corrected for Versus games
- Fixed weapon density in Crash Course
- mp_gamemode now a valid command
- New localized audio for Crash Course now available
- Fixed achievement issues in Crash Course
- Fixed dedicated servers not updating correctly to master server
- Increased the timeout to fallback to listen server when searching for a dedicated server to 45 seconds
Be the first to like.
Posted: September 30th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Plugins | Tags: l4d, Plugins | Comments Off
I’m disabling the countrynick plugin for now and the servers seems to be connectable again.
More Info
Be the first to like.
Posted: September 30th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, updates | Comments Off
As usual with Valve the patch was broken and an update has been released. However our servers still hasn’t been updated since the update process hangs in different stages of the download process. Way to go Valve..
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Left 4 Dead
- Made the variable “mp_gamemode” available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, “map l4d_garage01_alleys versus” will set mp_gamemode versus for you automatically and load the first map of Crash Course
- Added “mm_dedicated_force_servers” to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated)
- Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_key
Be the first to like.
Posted: September 29th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, updates | Comments Off
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Left 4 Dead
- A new campaign, “Crash Course”, is now available for play in Campaign, Versus and Survival modes
- In Versus mode, all weapons, pills, health packs, molotovs, pipe bombs and other items will now be identical for the second round of a chapter
- Matchmaking has had several improvements to make finding and joining games even faster
- Ten all new “Crash Course” achievements have been added
The Valve update servers seem a bit cramped at the moment, but I’m trying to get our servers updated.
2 people like this post.
Posted: September 16th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Plugins | Tags: l4d | Comments Off
The custom campaign we all know and love has been updated to V7. I will upgrade the servers ASAP.
download
2 people like this post.
Posted: August 22nd, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d, updates | Comments Off
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Engine
- Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system
- Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server
- Fixed a server crash caused by spoofing a client disconnect message
- Fixed a server crash caused by sending malformed reliable subchannel data
Left 4 Dead
- Novint Falcon support is now enabled by default
Be the first to like.
Posted: August 11th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d | Comments Off
Heaven Can Wait has been installed on the co-op server. Get the vpk here.
2 people like this post.
Posted: August 4th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead | Tags: l4d | 1 Comment »
Crash Course Campaign Due in September
August 4, 2009 – Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced the next major downloadable content (DLC) update for its co-operative zombie thriller, Left 4 Dead (L4D), the #1 new game title on Xbox 360 and PC in 2008
1 person likes this post.