Posted: May 3rd, 2010 | Author: =MUPP= oGre | Filed under: Plugins, updates | Tags: metamod, sourcemod | No Comments »
Following the updates in TF2 last week, new official versions of Metamod and Sourcemod have been released. Now both Left 4 Dead 2 past the passing update and TF2 are supported out of the box. A new metamod.vdf file needs o be generated.
Read all about the new stuff here.
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Posted: April 29th, 2010 | Author: =MUPP= oGre | Filed under: Team Fortress 2, Tech stuff, updates | Tags: sourcemod, tf2 | No Comments »
Latest snapshot of mm:s and sm have been applied. Sourcemod 2952 and later should have all offsets fixed as well.
Posted: April 29th, 2010 | Author: =MUPP= oGre | Filed under: Plugins, Team Fortress 2, Tech stuff | Tags: sourcemod, tf2 | No Comments »
The good guys at Sourcemod have fixed problems with the new version of TF2:
http://forums.alliedmods.net/showthread.php?t=125506
Blazingly fast work there! We won’t have time to upgrade the servers until sometime tonight though.
Posted: April 23rd, 2010 | Author: =MUPP= oGre | Filed under: Left 4 Dead 2, Plugins, Tech stuff | Tags: l4d2, sourcemod | No Comments »
The great guys over at sourcemod have done it again. The latest snapshot seems to be working fine on our servers. Make sure you have build 2943 or above.
https://bugs.alliedmods.net/show_bug.cgi?id=4361
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Posted: January 15th, 2010 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Left 4 Dead 2, Team Fortress 2, Tech stuff, updates | Tags: sourcemod, update | No Comments »
For the first time all servers actually have the same version of sourcemod. We’ve been running 1.3 snapshots on the l4d2 servers for a while, so I don’t expect anything to break.
Release details
Posted: December 19th, 2009 | Author: =MUPP= oGre | Filed under: Plugins, updates | Tags: sourcemod | No Comments »
The servers have just been updated. Hopefully this fixes some of the crashes.
I have pushed psychonic’s gamedata updates to 1.2, 1.3, and 1.4 branches, and deployed it to the updater for 1.2.0 through 1.2.5-dev, and 1.3.0-dev.
Posted: October 4th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Plugins, Team Fortress 2 | Tags: l4d, sourcemod, tf2 | No Comments »
The good guys at sourcemod have released 1.2.4. This fixes the crashing problems since Crash Course update for l4d, and some minor stuff with TF2. Also the GeoIP database has been refreshed.
Read all about the changes in their release notes.
All servers have been updated and the plugins recompiled.
Posted: August 28th, 2009 | Author: =MUPP= oGre | Filed under: Plugins | Tags: Plugins, sourcemod | No Comments »
The good guys at sourcemod has put together a final 1.2.2 release. This release is mainly to deal with the orangebox changes in TF2. I’ll be updating the servers ASAP.
See the Relese Notes.
Posted: June 7th, 2009 | Author: =MUPP= oGre | Filed under: Left 4 Dead, Plugins | Tags: l4d, sourcemod | No Comments »
The gore-mod has had some problems with lag spikes when killing the first zombie on the map. This should now be fixed in the new 2.1.2 version.
http://forums.alliedmods.net/showthread.php?t=81421
The co-op and survival servers have this mod installed.
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Posted: May 31st, 2009 | Author: =MUPP= oGre | Filed under: Plugins | Tags: news, sourcemod | No Comments »
All our servers have been upgraded to the latest 1.2.1 release and the custom plugins have been recompiled against the new release.
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