TF2 update

Posted: June 26th, 2009 | Author: | Filed under: Team Fortress 2 | Comments Off on TF2 update

Hopefully more robust connection logic for dedicated servers:

Linux Dedicated Server

  • Improved connection logic to help servers that aren’t automatically reconnecting to Steam, and added extra logging to track it
  • Added extra data gathering to help us understand and improve Linux performance

Team Fortress 2

  • Changed cl_flipviewmodels so it can no longer be set while connected to a server
  • Fixed problem with Loadout Menu “Back” button not preserving the currently equipped weapon
  • Fixed a case where an observer could set the observed player’s view models
  • Fixed the Heavy’s punches not matching mouse button presses when the view models are flipped
  • Fixed Bonk! ammo count exploit after using a regeneration locker
  • Fixed Dead Ringer damage reduction exploit involving Spy taunting
  • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back

Missed notes from previous update

  • The Ambassador no longer penetrates buildings
  • Removed the movement speed penalty on The Razorback
1 person likes this post.

Comments are closed.